Monday, December 23, 2019

The End of Toxic Star Wars Fandom


The End of Toxic Star Wars Fandom
 By Adam Furgang 

Now that the nine-film Star Wars saga is behind us, I’m happy. First and foremost, I’m happy for myself, my family, and my friends. Something we love has come to a satisfying close and we can discuss and appreciate it. It’s over. It’s wrapped up. It’s finished. Was it perfect? No. But not much in life ever comes close to perfection, and Star Wars is no exception.

I happy and hopeful for something else, too. I’m hoping that the end of the nine-film Star Wars saga will end or diminish the current state of the toxic Star Wars fandom.

I was seven when I first saw Star Wars: A New Hope in 1977. I was living in Queens and the world was very small to me then. Toys and consumerism had not yet gone supernova and films were hardly even on my radar as terribly important yet. What little media I had absorbed at that point was just serendipity, coincidence, happenstance, and osmosis all working together. I played with Micronauts and watched Land of the Lost and cartoons on TV. In short, I was just a vessel waiting for Star Wars to come along and wake me up. I didn’t dig sports. I wasn’t an outgoing social kid. And I wasn’t terribly focused on anything in particular. Once Star Wars came out everything for me changed. Suddenly I knew who I was. I started playing creatively. I started collecting Star Wars toys, to possess them yes, but also to keep the narrative story going in my mind. I started drawing, tinkering, crafting, building, and eventually writing. I also started reading in earnest. Star Wars comics, and The Splinter of the Mind’s Eye (1978) helped keep the narrative going too.

Three very long years passed before The Empire Strikes Back came out in 1980. I knew nothing from sequels back then. Episode 4 was not even known to me as Episode 4 A New Hope. It was simply Star Wars. That’s it. Aside from the comics and The Splinter of the Mind’s Eye there was nothing else except the toys and the stories I crafted in my head. There were no media players then. No VHS, no DVD, no Blu-ray. No YouTube. There was just one shitty 640x480 resolution TV in the house and that was it. The Star Wars radio program did not even air until 1981. So, I had three years of Star Wars mostly all to myself. I had some friends, but I was not heavily social and did not make close friends until I was around 10, so those years with Star Wars in isolation were incredibly important ones for me. There were no criticisms of Star Wars. There was no cynicism of Star Wars. There was no nitpicking of Star Wars. There was just me, myself, and I...and Star Wars. That’s it. There was no Lucas tinkering of Star Wars back then either.

My parents happily indulged my love of Star Wars with pretty much everything there was that existed at the time. I had almost everything. All the action figures, toys, die cast, large figures, stickers, bedsheets, comics, etc. I even had The Art of Star Wars book in hardcover. That book with its sketches and possibilities of what may have been as the film was constructed was the most valuable thing to me. It showed me, with pictures, that Star Wars was never just one way. It was a creative process. A tinkering that took place with inputs from many people. Despite my age, The Art of Star Wars was instrumental in showing me that I could become one of those many people who contributed ideas and added to what Star Wars was, too. If I could somehow download what my brain did with Star Wars between 1977 and 1980 before ESB came out, I’m sure it’d be the finest Star Wars fan fiction ever made. In my own head I was unimpeded by any conception of constraints. Those years were the finest years Star Wars has ever given to me.

Once The Empire Strikes Back came out, Star Wars exploded like never before. The toys available increased. The media increased. And everything in the world started to speed up in a new way. In 1979, 1980 and 1981 The Black Hole, Flash Gordon, and Raiders of the Lost Ark came out. Dungeons & Dragons was also beginning to emerge at that time, too. More was happening and Star Wars became less of a singular focal point for me. Despite Empire Strikes Back being phenomenal, the series had a second part, a direction, a continued live action story (with unresolved plot issues no less), and the vast imagination I had between 77’ and 80’ was washed away by the story George Lucas was telling me. I loved it. But nothing Star Wars from then on would ever equal the magic in my mind from those first few years after the first film came out and before ESB came out.

Star Wars changed everything. The films that came out were all altered by Star Wars. TV was altered by Star Wars. Consumerism was altered by Star Wars. Even D&D had some space-related adventures as well as Gamma World. So, the world was like a cracked and scrambled box of eggs after Star Wars. And as ESB and eventually ROTJ came out, the initial phenomenon faded and gave rise to what is now common today, not just for Star Wars, but for everything. Endless never-ending content and media. Zillions of toys. Infinite properties. Video games. Novels. Comics. Conventions. And consumerism gone into mass production plastic overdose. I myself had to eventually conclude that no more toys need ever be bought. I still fall off the wagon now and then. With two sons to fuel my love of toys, my basement is filled. But thankfully we (mostly) ended the plastic consumerism gluttony.

World media is now on speed, meth, cocaine, LSD, and weed all at once. Everything has become blended together in a soup where nothing is inseparable from anything else. There are thousands of films, TV shows, video games, books, comics, and games. 1950s nostalgia has been replaced by 1980s nostalgia. The news media will discuss politics, Trump’s impeachment, North Korea, the latest iPhone, Eddie Murphy’s return to Saturday Night Live, and the latest Star Wars film almost all in one big run-on sentence. And a thousand other forms of media exist now to fuel any micro-interest anyone may have. If that’s not enough, you can create your own media, as I’m doing here, adding your voice to the endless Funko Pop jambalaya smorgasbord the internet has given rise to. Every fleeting thought anyone has can now be broadcast. Our current president does this constantly. It’s almost fitting too, at this time, that Trump’s the current president, as he is very much a representation of what everyone, to some degree or another, has become. We all have an opinion. We all have thoughts. We all have minds that flutter and flit around from thought to thought and notion to notion. Consuming vast amounts of content. Endlessly absorbing the latest films, TV shows, sports, products, gadgets, trends, etc. And then vomiting back a response, an opinion, a reflection, a reaction.

From my point of view the reactions from people about media and art has become very angry, jaded and cynical. Sentimentality, sadly, seems very much despised these days. Politics was a mess in the 70s. It’s a vitriolic shit storm now. Almost everything has become a vast fractured world of opinionated taste gone haywire with science, pseudoscience, opinions and moods all juiced together with the pulp discarded. Toss in climate change, economics, world politics and stir it all up and you have the current state of the world—a reality/virtual reality where the internet and social media have run everything and everyone into a corner, each feeling the need to explain some semi-cogent point of view about everything. And what’s the result? The result is a mess. The result is everyone is a critic. Everyone has become a nitpicking cynical angry know-it-all, thumbing their nose at everything. Art is no longer experienced, it’s shredded. Creators, no matter how passionate or sincere, are seen as shills for corporations who just want money. And films are decimated by behind-the-screen individuals who are second-guessing the corporations they are sure are trying to second guess them in some perverted, smug, gotcha game. Toxic angry fans are the new norm. Hate and criticism of things that society once enjoyed as escapism is the new normal. It’s depressing as all hell to me.

And Star Wars, something that once meant a great magical deal to me between 1977 and 1980 has become like a radicalized religion, with armies of splintered factions of radicalized “fans” all off in their own pissy soup of discontent. So, yes, I’m happy the nine-part Star Wars series is over. I personally love everything Star Wars. The worst Star Wars media ever produced is gold to me. It’ll always remind me of those magic years for me. I’ll never get angry or cynical about Star Wars. Movies and art in general are a great source of joy for me, not rage. And I know Star Wars isn’t over. Not by a long shot. I know it’s moving to where Star Trek has been for decades—into a corporate juggernaut. But I’m happy the 9-part Star Wars series has ended just so that, hopefully, the cynicism around it will die down. I’m hoping Star Wars can pass into history and just become another batch of films on a shelf. And I’m hoping that maybe, once in a while, I can have my own imaginative idealistic voice from childhood creep into my head regarding Star Wars, instead of some acidic, angry, toxic internet troll trying to tell me what to think.

Thursday, April 4, 2019

Merge Cube: The New Reality of Toys

Merge Cube: The New Reality of Toys, Education...and Everything Else

By Adam Furgang - Wednesday April, 3, 2019

At first glance the Merge Cube appears to be just a simple foam cube that resembles the puzzle box from the Hellraiser films. However, with a cell phone (something everyone now has) a few Google or Apple apps, and an optional VR headset, this foam cube springs to life tossing you headfirst into the new world of augmented reality. The Merge Cube also uses virtual reality, virtual holograms, 3D modeling, STEM, mini Minecraft style sandbox games, and more. In fact, the moment I used this my head exploded at the simple realization that this is the newest, simplest, earliest version of the gargantuan direction this new technology will be taking everything in the years to come. Everything from games, films, music, learning, driving, relaxing, medicine, and a hundred other things I can't even think of will all eventually be using this technology.

I bought this on a hunch for my son. He just turned 12. He loves Minecraft so when I saw the Minecraft-like app that is available and how cheap the Merge Cube is, I decided it was a good safe bet. Boy was I right. The Dig app alone made this a worthy purchase. We already have the VR goggles on order. The goggles will free up one hand from having to hold the phone as it will sit in the goggles and act as a screen. The Merge Cube does come with a stand for placing your phone in so you don't need to hold it. I like this stand because it cleverly repurposes the typically discarded packing material into something useful. There is also a small stand to keep your cube on a shelf along with an activation code. This code is kind of a hassle. Possession of the cube itself should be enough to work with the many free apps. I'm guessing the powers that be are worried about imitation cubes so the code is an extra level of security for them. Once you set up an account logging in is fairly simple. I did make my sons account and gave him an adult birthday date so he would not have any restrictions. I get the safety issues for kids. Whether or not the birthday date safety stuff actually adds real-world safety is debatable. It does often add layers of complexity for kids though. If you are a good and attentive parent then all will likely be fine.

As soon as my son started using the Merge Cube with his cell phone he was up and running in no time. He needed no guidance or instructions from me and was familiar with some of the games which have likely been recreated (like Minecraft) from elsewhere.

Here is a short video of a treehouse he built with the Dig app.


With the Dig app you can save your 3D creations for others to see. You can also load other people's creations up and alter them. This communal creation reminds me of Scratch. I could see Scratch programming coming to this soon. Here are a few screenshots of the treehouse he built and a few other creations we loaded up. 




Remember, these creations can all be spun 360 degrees while holding the Merge Cube and looking at it via your phone's camera. It is simple and incredible all at once. And this is just one app. Here is a link to the many available apps. There are a few that cost money. We have not paid for anything yet but I think Rubik's Cube app is coming to our cell phones soon. 

The possibilities for education are endless. Here is the link to the Merge Cube EDU Platform. It's being billed as "A Single AR/VR Platform for Active Learning." 

I think they are correct. This is the direction education is headed. Check out this solar system gif:

Very obvious educational value for anyone

Here are a few handy Merge Cube Links


Merge Cube Press Articles —Merge Graphics & Media Downloads can be found on this page too and are helpful if you need Merge graphics or media for a blog posts such as this. :)

As we create more with the merge Cube I will add to this post or create a new one. 




Monday, December 31, 2018

The Death (and rebirth) of Retail


Toys R Us last year at this time.

Happy New Year! We all know the retail landscape is changing. It's no secret. We know most of the obvious reasons, too. It's Amazon. It's competition. And it's oversaturation. Within 12.6 miles of where I live, there are seven Walmart Supercenters. Within 13.5 miles there are six Target stores. These are just two of the big retailers in the United States. This does not take into account the two giant malls near me, or the many outdoor strip malls, or the fact that the city I live in, Albany NY, has only about 100,000 people. Albany county has about 300,000 people. That's not a lot of people to keep all these stores afloat. Now when times are good people may be inclined to go buy overpriced useless (seasonal) crap year after year. After a bad year or two, or just getting wise to the fact that much of what's being sold is junk we don't need, people just stop buying this useless stuff.

Sears, Toys R Us and The Gap all closed locally.
America is the land of excess. And as much as we want (and a lot we don't want) will be sold to us. You could go out right now and apply for every store credit card, sign up for every discount loyalty card, donate a dollar to every charity offered at the register, and stock up on useless decorations for every holiday celebrated in the U.S. The retailers will take your money and not even blink.That's the big picture.

The smaller picture is that more and more people, I suspect, are smartening up some. We are buying much less of what we don't need. And we are buying better quality of what we do need. I know everyone is not doing this, but I think a lot of us are. We are no longer getting punch drunk at Target and buying every faux artisanal pice-o-crap item that is displayed, (sometimes literally falling apart in the store) for our consumption. Our homes are only so big. Wall, mantle, and coffee table space is finite, and once reasonably decorated, we don't need to keep adjusting the decor.

With Walmart, Target, Lowes, Home Depot, Bed Bath & Beyond, K-Mart, and dozens of other stores all a stones throw away, something had to give. With the Internet as the last straw, the duck-duck-goose music had to stop at some point. And now comes the reality of many stores left standing without a chair. Toys R Us and Sears are two local retailers I have seen vanish in recent years. In years past it was Borders Books that disappeared. Most areas just cannot support that much product, especially when you factor in the Internet. In the short term, it looks bad to have empty stores. In the long term, it can only be good for consumers. Competition and innovation are good things. Paying cover price for a $49.99 book is dumb when it's $29.00 online. Buying more useless crap for your house that breaks in under a year is dumb. And expecting to have thriving mega retail stores every two miles is just delusional.

When riding horses for transportation switched over to cars it was a bumpy transition. When we transitioned from using whale blubber (can you even imagine?) to oil a lot of whalers were out of jobs. Change and progress is never easy but it's often necessary. We are in a transition right now. What will the end result be? Amazon will likely open more physical stores that are run more efficiently than what we currently know. Some existing stores may adopt change. Some more may vanish. Some may get bought (Whole Foods) and forced to change.

My local Target has looked like this for years now.
The not-to-distant future will likely have stores stocked by robots, cashierless shopping, and less of what we don't need and more of what we do. I'm sure there will be some false starts, failures, and some as-yet-to-be-seen innovations. The idea of stocking every item, book, toy, and piece of furniture within two miles of your home is coming to a slow and painful death. Many old school retailers refuse to change and it's evident every time I go shopping. My local Target now crazily stocks its shelves all day every day. See the pictures. This has been going on for years now, likely to save money by eliminating extra shifts during the night. Whatever the reason boxes are everywhere in my local Target, it is definitely a financial reason. While the powers that be might think they are being frugal and will come out on top one day, they are mistaken. The messy stores cheapen the brand, make shopping a pain in the ass, and ultimately some boxes are going to topple onto some kid and generate costly negative national news. Boxes that block the aisles and shelves also keeps people from finding things and causes us to want to get out of the messy crowded store fast. I used to love Target. Now I have a love/hate relationship with it. It's not just the mess. It's the half-assed self checkout registers that are way too small and difficult to use if you have a large order with coupons and gift cards. It's the underpaid employees who often don't know anything. And it's the slow reduction in quality and cleanliness. I recently asked a manager at my local Target if I could get a price match for a retro Sony PS One that the rest of the world has discounted down to $60 but Target still had at $99. The manager said I could get a price match at any register. I placed all my stuff on a register. When it came time to price match the item, the guy working there said Target does not price match. Insert facepalm emoji here ➡🤦. Will Target die a slow death by a thousand cuts? Perhaps. Maybe Amazon will swoop in and rescue them. They certainly cannot go on in their current state with boxes scattered everywhere while we try to shop.


The future is coming...
Target is not alone. Before they folded, Toys R Us was always a useless pigsty, barely one notch above a warehouse. And Sears seemed to adhere to some old 1950s way of doing things that probably worked well thousands of years ago but no one gets today. I may have gone into Sears now and then but I never actively shopped there. Now my local Macy's seems to have this same chaotic feel. They stuff the store (fire hazard) to the brim with a zillion things, yet there is little in there anyone wants. It'd be better if a clothing store had everything in stock, was way smaller, and let you try it on and then shipped it to you. Less overhead could translate into lower prices and cheap shipping. Problem solved. Shop. Try on clothes that fit. Have them shipped from a central location.

More new ideas are bound to come. 3D printing. Robots. AI. Cashierless stores. Drone delivery. Showroom stores. It's all coming soon. And while the transition might be difficult, in the end it will be better for us, not worse.


Friday, December 14, 2018

Spider-Man: Into the Spider-Verse (What took them so long?)

What took the studios so long to make an animated comic book film? The fit for Spider-Man: Into the Spider-Verse as an animated film is entirely natural. And since everyone these days nitpicks live action films to death for being "unrealistic" animation is the perfect answer. Check out my older post, "Fiction is not Reality" on that topic. And since every second of Into the Spider-Verse is animated there is no need to worry about what will, and will not, be CGI—it's all animated CGI and the story soars as a result.

I suspect SONY got tired of falling flat again and again with below par Spider-Man films. Spider-Man is arguably the greatest superhero of all time. He's been my favorite ever since I was a kid, learned he was from Queens, like me, and watched The Electric Company just to see live-action sequences with him.

So somewhere along the way SONY decided to throw caution to the wind and take a chance with the Spider-Man property. Thank God. I hope there is no turning back. After seeing this gorgeously animated film I will not settle for anything less going forward. This is the first film that had me in a kid-like excited state in a very long time.


I always wondered why there were no animated films that looked like Bill Sienkiewicz or Alex Ross artwork. I'm no longer wondering. Into the Spider-Verse nods to all the great artists that have ever contributed to the Spider-Man comics all the way back to day one. The animation alone makes this film a masterpiece. It had me recalling when I first saw a Japanese copy of AKIRA back in the early 90s and I did not care that I could not understand it. I watched it because it was beautiful to watch. Into the Spider-Verse is beautiful in that same way. It's not just another superhero film.

It is a work of art.

The film also has an undercurrent dedicated to art. Miles is throwing up graffiti stickers, has a black book, and goes bombing a subway tunnel. The film also references artists like Banksy, Warhol, and countless others. Into the Spider-Verse is unlike any other animated film you have ever seen. According to a Vanity Fair article, "Miles Morales [comic] co-creator Sara Pichelli, Robbi Rodriguez, and more also contributed actual art for the film to ensure a hand-drawn look was laid over its C.G.I. animation. Sony is so pleased with the film’s distinct style, that the studio is taking the unprecedented move to try to patent the innovative technologies used on Into the Spider-Verse."


Animation is just better for so many things. It allows the audience (many who are unable to enjoy anything today) to suspend disbelief more easily and enjoy the film, rather than impose their idea of reality over a work of fiction. Anything the writers can dream up is executed, and no matter how wacky, it all just works. It works fantastically.

I don't want to yammer on and on. The story was great. The acting was great. It had the perfect blend of action/humor/drama. And the villains were great too. The soundtrack was great. The score was great. The end credits were great.

I feel like the film was personally made for me, because I love Spider-Man so much. I want to see many superhero films done this way going forward, but more than anything else, I want more Spider-Man films with Miles Morales. He's replaced Peter Parker for me now. Parker had a great run. The torch has been passed to a minority who represents the character for today and he fits well into the New York City I know and love.


Miles Morales is Spider-Man.










Thursday, December 6, 2018

My Son's Sleepy Fortnite Update

This is an open letter to Epic Games that I hope they will read.


Said by my son once when told it was time for dinner.
More and more, middle of the night Epic Games Fortnite Updates have my 11 year old son asking if he can "not go to bed at all tonight" or "get up at 4am to install a new Fortnite update." This most recent request came to me yesterday at around 7:30 on a Wednesday evening—a school night.

Now my wife and I run a very lenient and progressive home here. Our older son is almost 18 and we've been through it all once before already. We allowed full unfettered access to computers, gaming systems, films and TV before they could even talk. So far the experiment has gone quite well. Both boys are healthy, have progressed well in school, with good grades, no behavioral issues, and no apparent mental or physical abnormalities. It seems being allowed to watch R rated films from the time they were 4, playing video games continually, and a near endless supply of LEGOs have resulted in no ill effects on our children so far. See, we're cool parents. Still, every generation of parents eventually encounters something their kids do that is outer limits to them. The middle of the night Fortnite updates are beginning to resonate as insane to me.

While our older son missed the Fortnite: Battle Royale craze, our younger son was sucked right in. This is not unusual. Every generation of kids has something that possess their young minds. For me it was Star Wars, Dungeons & Dragons and comic books. Contemporary video games, quite obviously, are slightly more tantalizing, especially when once you start the game and put on the headphones, you are transported like Flyn from TRON into an action packed virtual reality party with your friends—all the while as you battle to the death! I get it. We allow it. And overall Fortnite is saving us money on toys and junk that my younger son is mostly not interested in. He is interested in the occasional $25 PlayStation card for adding wacky skins and dances to his Fortnite characters. These virtual upgrades for the game, which is free to download, have already earned Epic Games over a billion dollars. Billion with a B. With that bit of knowledge about Fortnite's success, I think Epic Games can release the Fortnite updates when it's not the middle of the night on a school night. Lack of sleep, everyone knows, is not a good thing for anyone, especially for growing and developing children.

Now I can already hear everyone chiming in to say, "Why don't you just tell your kids to go to bed?"
This is true. But we live in a society, and some—not all—amount of responsibility falls on the content creators to exercise a minimum amount of effort to help out with the youth of America and the rest of the world. Honestly, too, hearing my son ask to "not go to bed all all tonight" or "get up at 4am to install a new Fortnite update" is not what I want to hear, or even want to have to engage in a discussion about. They never released Star Wars at 4am on Wednesday night. If they did I'm sure a heated discussion with my parents would have ensued.

Epic Games knows who is playing Fortnite. They know their audience. So for the love of God, please, release the Fortnite updates on a Friday night, or a Saturday morning or afternoon. Not during the middle of the night smack in the middle of the week.

Now my older son informed me that the updates can happen automatically and that Epic Games does this so their servers will not get overloaded. That was not good enough for my younger son. He wanted to be there to see it happen and play the very second the update was completed. Like I indicated earlier, we are quite lenient here and and he is a good boy so we allowed it, again. This was not the first time this has happened though. And since I now see a pattern developing, and realize these middle of the night updates will happen again in the future, I am hoping Epic Games will read this and take their fan base, and their families, into account when releasing future updates. School on the east coast lets out around three o'clock in the afternoon. Most tween kids go to bed by 10 o'clock. And regarding your servers being overloaded by a zillion young eager Fortnite players, well, I think you can splurge for some upgraded servers that can handle the increased traffic on a Friday night. I know we already donated a few hundred dollars to your pot in exchange for a Sushi chef outfit, wacky dance moves, and many other virtual eye candy extras for Fortnite.

All the best,

—AF

Friday, June 15, 2018

Criticism about Criticism


Criticism about Criticism by Adam Furgang

Everyone has an opinion these days, and it’s not usually a positive one. People who enjoy things tend to be less vocal than their angry, aggressive, vitriolic counterparts, who are slowly sucking the air and life out of everything creative. My original thought was to write this just about Star Wars, but I decided that would be too limiting. I want to focus on the scourge of negativity that the Internet has spawned and what it is doing to our culture at large. It’s not good.

When I was a kid and I was lucky enough to be taken to a film by my parents, any film, I would gleefully sit and absorb whatever they plopped me in front of. It was special. I knew it was special. I did not need to be told. I enjoyed any time going to the theater. Even if I did not understand a film, or grasp a film, or even if I did not like a film, I always enjoyed myself. I did not leave the film and have a crystalized thesis opinion formed seconds after watching a movie.

I still don't.

Films need to be absorbed and mulled over. Art does too. Sometimes it took me years to grow up and realize how great a film was. Sometimes I would realize I did not like a film and I’d move on. This is normal.

I did not grow up continually reading and absorbing criticisms of films, TV shows, music, and art. I grew up simply appreciating all of it and the world around me. My strong critical opinions as a child were reserved for bee stings, mushrooms, allergy attacks, burning diarrhea, and schoolwork. Toys, comics, films, and TV were my salvation. My refuge. They were place of happiness and bliss. They still are.

My strong critical opinions as an adult are reserved for school shootings, the high cost of health insurance, taxes, and politics—and all of these things I have little to no control over so I rarely express myself in regards to them. It’s a waste of time to shit myself online and rant about any of it. —And I realize the irony that even this post is pretty much a waste of time.

So when I saw a film as a kid, any film, I’d typically leave the theater in a sort of spastic fugue state, usually unable to speak and just in complete awe of whatever it was I had just witnessed. Herbie the Love Bug, Grizzly Adams, Disney animation, etc. Most films I saw were my absolute favorite film of the moment, always obliterating whatever film I had seen before it, and taking the top spot as the greatest film I’d ever seen…until I saw another film.  This went on until I was seven. Then I saw Star Wars. All that I had loved and held dear before Star Wars suddenly took second place. Land of the Lost, Micronauts, Disney films, Snoopy, and whatever else I had absorbed, and would absorb, until Return of the Jedi came out in 1983, always took second place to Star Wars. Eventually I grew up and my tastes broadened and changed. 

Still I hated nothing. I certainly might have said I hated films or TV or whatever, but now upon reflection, I realize that is simply not true. This is because I now see true vitriolic opinionated hate and negativity online every day towards films and art and I realize that what I experience when I don't like some creative work is not in line with what I see floating around out there. I don't want to be associated with your negativity. I don't want to be associated with what you feel a creative work should or should not be.

The very thought that someone could hate the Star Wars film Solo for any reason is beyond me. It’s an escapist film about some space jockey outlaw character who flies a hotrod spaceship. Who gives a fuck what it is? There is nothing to hate. If I can sit and watch Cherry 2000, Barberella, and Yor Hunter From the Future, and enjoy myself, than Solo is a masterpiece by any comparison.

Any number of actors were up for the role of Han Solo and Indiana Jones in the 70s and 80s including Tom Selleck so don't give me some crap that it’s all about Harrison Ford. It just as easily could have been Tom Selleck and if you ever watched The High Road to China you’d realize that he’d have been fine too. Almost anyone with a pulse would have been fine in that role. Sure Ford was great and made a name for himself as Solo, Jones, Deckard, etc., and we all love him for sure, but the films are stories, not actors. And sure, you can personally decide you can’t stomach anyone else but a 90-year-old Ford as Solo. But for God’s sake, please, keep it to yourself. You are running around the Internet ranting and acting and sounding like Dudley Dursley from Harry Potter or Veruca Salt from Willy Wonka And The Chocolate Factory and you are annoying  the rest of us. We all wish someone would come along and cast a spell on you and turn you into an enormous blueberry and flush you out some sewer tube.

I may have not enjoyed a film, a record, or art style, but I never cared enough to endlessly rant about it. And even if I did mistakenly express anger and negativity at a film here or there, watching you all now online makes me realize how wrong I was. It’s like when you see your kid mirror some disgusting habit or behavior you have back at you, and you see for the first time that your parents were right and you decide to change and grow up and stop being a dick so your kid wont grow up to be a dick.

If I bought some music that I did not like—and believe me I wanted to like everything—I simply put it aside and moved on. I never really liked the music group Squeeze. I wanted to. I gave them a lot of listens over the years. I even owned a tape by them at one point. I just don't care for them. Try and find a rant by me about how I don't like Squeeze online. You wont, because it’s not worth my time. And I beg you to realize it’s not worth your time. Post about what you love. The world will be better off.

My dissatisfaction with a film or whatever else I walked away from not enjoying was always more from the money wasted than anything else. I certainly did not try to bend the universe and the people behind any creative work to suit my taste, or continually tell the world what I wished something could have been. I always tried to accept art for what it was. And if I wanted something that was closer to my heart than what I saw, I created my own art. Guess what? It’s hard. Writing is hard. Making films is hard. Painting is hard. Drawing is hard. Go try and write a film. Then try and design all the costumes. Then try and invent a cool spaceship. Then put it all together and make it something that someone other than your mom says is good. It’s not easy. But all you negative people are out there ranting like it’s no trick and all.

You should be ashamed of yourselves.

When I became a fan of Arnold Schwarzenegger from films like Conan and Terminator I’d go watch any film he was in. I even sat through Red Heat when I was 18 and somehow found merit in that movie.

My point here is that I want to enjoy. Everything is better that way. Food is better that way. Art is better that way. People are better that way. Even sex is better that way. Avoid what you don't like and don't dwell on it. 

After growing up continually impressed by all things creative around me I became an artist, and in doing so I realized it’s difficult. Being creative can be fulfilling but it can also be draining. And in creating anything you are exposing yourself to the world. You draw something, or write something, or create something and then you must show it to people. It’s a nerve-wracking experience. And I’d equate it to having to walk nude with a neon hat on.

But now along comes the Internet and everyone has a voice and everyone has an opinion and everyone can leave a comment. A film that was in development for years and was created by hundreds or even thousands of people gets decimated in a second by some self-satisfied opinionated pseudo know-it-all sitting comfortably behind a screen and thinking that what they feel is somehow valid and relevant and needs to be added to the world. “I didn't like this and I didn’t like that.” Or even worse, anger, racism, and threats spew forth from asshole brains to become daggers into the hearts of those who worked or acted in a film.

The worst art/music/film ever made is immeasurably better and more rewarding than the most cogent criticism ever leveled against such work. Good criticism can help art—if you are in a position to do so. But negative criticism is the opposite of creativity. It’s the act of tearing down what someone else has created.

If any film series being run by a corporation is not to your liking, or if you are tired of the direction those in charge of art, film, TV, are taking anything in this world, you have the glorious ability to go create something of your own. There is nothing stopping you from writing the comic, TV show, novel, or film screenplay that you wish would exist. Pick up a pen and write. Pick up a camera and shoot. Pick up a guitar and start strumming.

Beyond that, please, stop.