Friday, December 14, 2018

Spider-Man: Into the Spider-Verse (What took them so long?)

What took the studios so long to make an animated comic book film? The fit for Spider-Man: Into the Spider-Verse as an animated film is entirely natural. And since everyone these days nitpicks live action films to death for being "unrealistic" animation is the perfect answer. Check out my older post, "Fiction is not Reality" on that topic. And since every second of Into the Spider-Verse is animated there is no need to worry about what will, and will not, be CGI—it's all animated CGI and the story soars as a result.

I suspect SONY got tired of falling flat again and again with below par Spider-Man films. Spider-Man is arguably the greatest superhero of all time. He's been my favorite ever since I was a kid, learned he was from Queens, like me, and watched The Electric Company just to see live-action sequences with him.

So somewhere along the way SONY decided to throw caution to the wind and take a chance with the Spider-Man property. Thank God. I hope there is no turning back. After seeing this gorgeously animated film I will not settle for anything less going forward. This is the first film that had me in a kid-like excited state in a very long time.


I always wondered why there were no animated films that looked like Bill Sienkiewicz or Alex Ross artwork. I'm no longer wondering. Into the Spider-Verse nods to all the great artists that have ever contributed to the Spider-Man comics all the way back to day one. The animation alone makes this film a masterpiece. It had me recalling when I first saw a Japanese copy of AKIRA back in the early 90s and I did not care that I could not understand it. I watched it because it was beautiful to watch. Into the Spider-Verse is beautiful in that same way. It's not just another superhero film.

It is a work of art.

The film also has an undercurrent dedicated to art. Miles is throwing up graffiti stickers, has a black book, and goes bombing a subway tunnel. The film also references artists like Banksy, Warhol, and countless others. Into the Spider-Verse is unlike any other animated film you have ever seen. According to a Vanity Fair article, "Miles Morales [comic] co-creator Sara Pichelli, Robbi Rodriguez, and more also contributed actual art for the film to ensure a hand-drawn look was laid over its C.G.I. animation. Sony is so pleased with the film’s distinct style, that the studio is taking the unprecedented move to try to patent the innovative technologies used on Into the Spider-Verse."


Animation is just better for so many things. It allows the audience (many who are unable to enjoy anything today) to suspend disbelief more easily and enjoy the film, rather than impose their idea of reality over a work of fiction. Anything the writers can dream up is executed, and no matter how wacky, it all just works. It works fantastically.

I don't want to yammer on and on. The story was great. The acting was great. It had the perfect blend of action/humor/drama. And the villains were great too. The soundtrack was great. The score was great. The end credits were great.

I feel like the film was personally made for me, because I love Spider-Man so much. I want to see many superhero films done this way going forward, but more than anything else, I want more Spider-Man films with Miles Morales. He's replaced Peter Parker for me now. Parker had a great run. The torch has been passed to a minority who represents the character for today and he fits well into the New York City I know and love.


Miles Morales is Spider-Man.










Thursday, December 6, 2018

My Son's Sleepy Fortnite Update

This is an open letter to Epic Games that I hope they will read.


Said by my son once when told it was time for dinner.
More and more, middle of the night Epic Games Fortnite Updates have my 11 year old son asking if he can "not go to bed at all tonight" or "get up at 4am to install a new Fortnite update." This most recent request came to me yesterday at around 7:30 on a Wednesday evening—a school night.

Now my wife and I run a very lenient and progressive home here. Our older son is almost 18 and we've been through it all once before already. We allowed full unfettered access to computers, gaming systems, films and TV before they could even talk. So far the experiment has gone quite well. Both boys are healthy, have progressed well in school, with good grades, no behavioral issues, and no apparent mental or physical abnormalities. It seems being allowed to watch R rated films from the time they were 4, playing video games continually, and a near endless supply of LEGOs have resulted in no ill effects on our children so far. See, we're cool parents. Still, every generation of parents eventually encounters something their kids do that is outer limits to them. The middle of the night Fortnite updates are beginning to resonate as insane to me.

While our older son missed the Fortnite: Battle Royale craze, our younger son was sucked right in. This is not unusual. Every generation of kids has something that possess their young minds. For me it was Star Wars, Dungeons & Dragons and comic books. Contemporary video games, quite obviously, are slightly more tantalizing, especially when once you start the game and put on the headphones, you are transported like Flyn from TRON into an action packed virtual reality party with your friends—all the while as you battle to the death! I get it. We allow it. And overall Fortnite is saving us money on toys and junk that my younger son is mostly not interested in. He is interested in the occasional $25 PlayStation card for adding wacky skins and dances to his Fortnite characters. These virtual upgrades for the game, which is free to download, have already earned Epic Games over a billion dollars. Billion with a B. With that bit of knowledge about Fortnite's success, I think Epic Games can release the Fortnite updates when it's not the middle of the night on a school night. Lack of sleep, everyone knows, is not a good thing for anyone, especially for growing and developing children.

Now I can already hear everyone chiming in to say, "Why don't you just tell your kids to go to bed?"
This is true. But we live in a society, and some—not all—amount of responsibility falls on the content creators to exercise a minimum amount of effort to help out with the youth of America and the rest of the world. Honestly, too, hearing my son ask to "not go to bed all all tonight" or "get up at 4am to install a new Fortnite update" is not what I want to hear, or even want to have to engage in a discussion about. They never released Star Wars at 4am on Wednesday night. If they did I'm sure a heated discussion with my parents would have ensued.

Epic Games knows who is playing Fortnite. They know their audience. So for the love of God, please, release the Fortnite updates on a Friday night, or a Saturday morning or afternoon. Not during the middle of the night smack in the middle of the week.

Now my older son informed me that the updates can happen automatically and that Epic Games does this so their servers will not get overloaded. That was not good enough for my younger son. He wanted to be there to see it happen and play the very second the update was completed. Like I indicated earlier, we are quite lenient here and and he is a good boy so we allowed it, again. This was not the first time this has happened though. And since I now see a pattern developing, and realize these middle of the night updates will happen again in the future, I am hoping Epic Games will read this and take their fan base, and their families, into account when releasing future updates. School on the east coast lets out around three o'clock in the afternoon. Most tween kids go to bed by 10 o'clock. And regarding your servers being overloaded by a zillion young eager Fortnite players, well, I think you can splurge for some upgraded servers that can handle the increased traffic on a Friday night. I know we already donated a few hundred dollars to your pot in exchange for a Sushi chef outfit, wacky dance moves, and many other virtual eye candy extras for Fortnite.

All the best,

—AF

Friday, June 15, 2018

Criticism about Criticism


Criticism about Criticism by Adam Furgang

Everyone has an opinion these days, and it’s not usually a positive one. People who enjoy things tend to be less vocal than their angry, aggressive, vitriolic counterparts, who are slowly sucking the air and life out of everything creative. My original thought was to write this just about Star Wars, but I decided that would be too limiting. I want to focus on the scourge of negativity that the Internet has spawned and what it is doing to our culture at large. It’s not good.

When I was a kid and I was lucky enough to be taken to a film by my parents, any film, I would gleefully sit and absorb whatever they plopped me in front of. It was special. I knew it was special. I did not need to be told. I enjoyed any time going to the theater. Even if I did not understand a film, or grasp a film, or even if I did not like a film, I always enjoyed myself. I did not leave the film and have a crystalized thesis opinion formed seconds after watching a movie.

I still don't.

Films need to be absorbed and mulled over. Art does too. Sometimes it took me years to grow up and realize how great a film was. Sometimes I would realize I did not like a film and I’d move on. This is normal.

I did not grow up continually reading and absorbing criticisms of films, TV shows, music, and art. I grew up simply appreciating all of it and the world around me. My strong critical opinions as a child were reserved for bee stings, mushrooms, allergy attacks, burning diarrhea, and schoolwork. Toys, comics, films, and TV were my salvation. My refuge. They were place of happiness and bliss. They still are.

My strong critical opinions as an adult are reserved for school shootings, the high cost of health insurance, taxes, and politics—and all of these things I have little to no control over so I rarely express myself in regards to them. It’s a waste of time to shit myself online and rant about any of it. —And I realize the irony that even this post is pretty much a waste of time.

So when I saw a film as a kid, any film, I’d typically leave the theater in a sort of spastic fugue state, usually unable to speak and just in complete awe of whatever it was I had just witnessed. Herbie the Love Bug, Grizzly Adams, Disney animation, etc. Most films I saw were my absolute favorite film of the moment, always obliterating whatever film I had seen before it, and taking the top spot as the greatest film I’d ever seen…until I saw another film.  This went on until I was seven. Then I saw Star Wars. All that I had loved and held dear before Star Wars suddenly took second place. Land of the Lost, Micronauts, Disney films, Snoopy, and whatever else I had absorbed, and would absorb, until Return of the Jedi came out in 1983, always took second place to Star Wars. Eventually I grew up and my tastes broadened and changed. 

Still I hated nothing. I certainly might have said I hated films or TV or whatever, but now upon reflection, I realize that is simply not true. This is because I now see true vitriolic opinionated hate and negativity online every day towards films and art and I realize that what I experience when I don't like some creative work is not in line with what I see floating around out there. I don't want to be associated with your negativity. I don't want to be associated with what you feel a creative work should or should not be.

The very thought that someone could hate the Star Wars film Solo for any reason is beyond me. It’s an escapist film about some space jockey outlaw character who flies a hotrod spaceship. Who gives a fuck what it is? There is nothing to hate. If I can sit and watch Cherry 2000, Barberella, and Yor Hunter From the Future, and enjoy myself, than Solo is a masterpiece by any comparison.

Any number of actors were up for the role of Han Solo and Indiana Jones in the 70s and 80s including Tom Selleck so don't give me some crap that it’s all about Harrison Ford. It just as easily could have been Tom Selleck and if you ever watched The High Road to China you’d realize that he’d have been fine too. Almost anyone with a pulse would have been fine in that role. Sure Ford was great and made a name for himself as Solo, Jones, Deckard, etc., and we all love him for sure, but the films are stories, not actors. And sure, you can personally decide you can’t stomach anyone else but a 90-year-old Ford as Solo. But for God’s sake, please, keep it to yourself. You are running around the Internet ranting and acting and sounding like Dudley Dursley from Harry Potter or Veruca Salt from Willy Wonka And The Chocolate Factory and you are annoying  the rest of us. We all wish someone would come along and cast a spell on you and turn you into an enormous blueberry and flush you out some sewer tube.

I may have not enjoyed a film, a record, or art style, but I never cared enough to endlessly rant about it. And even if I did mistakenly express anger and negativity at a film here or there, watching you all now online makes me realize how wrong I was. It’s like when you see your kid mirror some disgusting habit or behavior you have back at you, and you see for the first time that your parents were right and you decide to change and grow up and stop being a dick so your kid wont grow up to be a dick.

If I bought some music that I did not like—and believe me I wanted to like everything—I simply put it aside and moved on. I never really liked the music group Squeeze. I wanted to. I gave them a lot of listens over the years. I even owned a tape by them at one point. I just don't care for them. Try and find a rant by me about how I don't like Squeeze online. You wont, because it’s not worth my time. And I beg you to realize it’s not worth your time. Post about what you love. The world will be better off.

My dissatisfaction with a film or whatever else I walked away from not enjoying was always more from the money wasted than anything else. I certainly did not try to bend the universe and the people behind any creative work to suit my taste, or continually tell the world what I wished something could have been. I always tried to accept art for what it was. And if I wanted something that was closer to my heart than what I saw, I created my own art. Guess what? It’s hard. Writing is hard. Making films is hard. Painting is hard. Drawing is hard. Go try and write a film. Then try and design all the costumes. Then try and invent a cool spaceship. Then put it all together and make it something that someone other than your mom says is good. It’s not easy. But all you negative people are out there ranting like it’s no trick and all.

You should be ashamed of yourselves.

When I became a fan of Arnold Schwarzenegger from films like Conan and Terminator I’d go watch any film he was in. I even sat through Red Heat when I was 18 and somehow found merit in that movie.

My point here is that I want to enjoy. Everything is better that way. Food is better that way. Art is better that way. People are better that way. Even sex is better that way. Avoid what you don't like and don't dwell on it. 

After growing up continually impressed by all things creative around me I became an artist, and in doing so I realized it’s difficult. Being creative can be fulfilling but it can also be draining. And in creating anything you are exposing yourself to the world. You draw something, or write something, or create something and then you must show it to people. It’s a nerve-wracking experience. And I’d equate it to having to walk nude with a neon hat on.

But now along comes the Internet and everyone has a voice and everyone has an opinion and everyone can leave a comment. A film that was in development for years and was created by hundreds or even thousands of people gets decimated in a second by some self-satisfied opinionated pseudo know-it-all sitting comfortably behind a screen and thinking that what they feel is somehow valid and relevant and needs to be added to the world. “I didn't like this and I didn’t like that.” Or even worse, anger, racism, and threats spew forth from asshole brains to become daggers into the hearts of those who worked or acted in a film.

The worst art/music/film ever made is immeasurably better and more rewarding than the most cogent criticism ever leveled against such work. Good criticism can help art—if you are in a position to do so. But negative criticism is the opposite of creativity. It’s the act of tearing down what someone else has created.

If any film series being run by a corporation is not to your liking, or if you are tired of the direction those in charge of art, film, TV, are taking anything in this world, you have the glorious ability to go create something of your own. There is nothing stopping you from writing the comic, TV show, novel, or film screenplay that you wish would exist. Pick up a pen and write. Pick up a camera and shoot. Pick up a guitar and start strumming.

Beyond that, please, stop.

Friday, April 13, 2018

Droneopolis, LLC

Droneopolis, LLC

I've been busy the last few months. First off I am now a Licensed FAA Commercial UAS Drone Pilot. I went back to school (briefly) took two courses at HVCC: Drones Intro to sUAS / Learn to Fly & Drones Remote Pilot FAA Knowledge Test Prep. Both of the courses were very informative and I learned a great deal. Once those courses were over I went on to take—and pass—the FAA Part 107 aeronautical knowledge exam.

Then there was my next step. I decided to form a small business. I began my very 1st startup: Droneopolis, LLC, a NY-based drone company that offers aerial & ground photography solutions. The process to get a small company up and running is not easy and it is still ongoing. I am also in the process of applying for numerous permits so I can operate in restricted airspace locations as well as several local and state locations I'm interested in flying at.

Here is the company logo I purchased/designed. The graphic is a stock image. Despite that I still worked for weeks on this, adding the type, deciding on the colors, and making various different versions with a pin, without, with type, without, etc. You can see all my other early designs here.



I'm not sure when I'll get back here, specifically, and continue blogging about games and such. I'm sure it will be relatively soon. I did back this awesome Kickstarter recently: Elder Dice: Unspeakable Tomes - Cthulhu Mythos Themed Dice. You should check it out, and if you can, back it. 


So for now I'll leave you with a recent SUAS image I took.  Enjoy. —AF

Wednesday, October 4, 2017

Monster Runners Available on Amazon

My latest upper middle grade novel, Monster Runners, is now available for sale on Amazon.com in print and Kindle.  Enjoy!


A Family Business of Monstrous Proportions!

Twelve-year-old Griffin, and his older brother and dad are contractors for the Monster Runners department of the US government. They haul alien monsters across the country in a customized big rig trailer to a research facility outside Washington, D.C. 

After they drop off their latest monster cargo, they learn about their next job. It will be the most challenging and dangerous of their career—delivering a volatile sun energy monster named GhostPepper. 

Ozone, leader of a rival monster running crew, has other plans in store for Griffin and his family. He wants to hijack the deadly alien creature for himself. 

Buckle up for a wild ride across the country!





Friday, March 31, 2017

Nintendo Switch Scarcity and GameStop Arrogance

Nintendo Switch Scarcity and GameStop Arrogance

The Nintendo Switch portable game system was released on March 3, 2017.  If you wanted a Switch but did not pre-order one, or wait on some dorky early morning line, odds are you did not get one. If you were just an average chump, someone not exactly right on top of the preorder trends of the millisecond, or perhaps just a grandparent looking to grab a gift for a millennial, you would likely be out of luck.

Everywhere you turn or toss a Red Bull you’ll hear how gaming is big business.  According to SuperData Research, gaming revenues for 2016 were expected to hit $91 billion. This figure includes games for mobile devices, home computers and consoles all mashed together. That’s a huge figure.  According to Variety, the film industry topped off at $38.6 billion for 2016. Also a big number but gaming, clearly, is the big cheese. You’d never know this though, judging from the limited availability of the Nintendo Switch.

It feels like Nintendo is a new upstart just getting going on Kickstarter. The Switch is—big shock—in high demand. The term 'high demand' is deceptive now. Once the preorder mavericks got their consoles and the new Legend of Zelda game, the shelves on all the stores were bare. There were only a couple of dates, (less than 5 that I have been able to discern) where times in the early AM when waiting, running, and exhibiting anxiously panicked behavior might have gotten you a Switch. There was no other way to get it. Sure…it is true that you could pay premium prices from nerdballs online who bought a dozen of them and then marked them up for EBay glory. But aside from that, I have yet to walk into Best Buy, Target, GameStop, or Wal Mart and see a Switch on a shelf, you know, just sitting there in stock, waiting, patiently, like Woody from Toy Story, for someone to come along and buy it and take it home.

Another Nintendo product worth briefly touching on is the NES classic that was released in the months before Christmas 2016. The $60 retro system plays 30 classic games. No one has this system. Not me. Not my son. Not any of my sons friends. And none of my friends including many who work in the video game industry. A $60 system likely costs around $10-$20 to manufacture. Similar retro Atari, Sega, and Intellivision systems are all plentiful and easy to find. Nintendo still maintains a webpage for this non-existent system. If I did not know better I would guess Nintendo was acting against its own best interest. Either that, or they are just messing with their fan base. The demand was, and still is, very high for this system. It’s arguably the only retro system anyone cares about, but the only one that can not be found. Maybe Nintendo simply does not have enough funds to manufacture on a scale equal to demand. Who knows? Why merchandise that is in demand is not available is anyone’s guess. Limited edition runs of things that excite many only serve to embolden the arrogant few who always seem to gobble up more than their fair share for EBay and Amazon markup regurgitation. The NES Classic was supposed to be a stocking stuffer. For who exactly? No one could find it. 

Now back to the Nintendo Switch…

According to Time, Nintendo wanted to manufacture about eight million Switch consoles but doubled that to sixteen million. I know there is a number, somewhere, where all the people that want Switches will have them. Then the rest of the population might get to decide if they want one too. We have not hit that point yet. Why? Nintendo did not know how high the demand would be…with their new hybrid home/portable console…the one that was launched with the best Zelda game since Ocarina of Time. Forgive me if I don't believe this. I know sometimes in the next few months there will come a time when the number of consoles produced exceeds the fanatics and then you will finally be able to walk into a Target and see a Switch sitting on a shelf waiting to be purchased. Then all the EBay and third party Amazon prices will nosedive. Until then, my advice is to not bother running around like you were playing a game of freeze tag.

It’s not worth it.

I know. I did this and it was awful.

First go the high marks for people working at Target, Best Buy, Toys R Us, and Wal Mart. Everyone I spoke to at these stores was friendly and helpful. Someone at Toys R Us even gave me a heads up that on March 25th I might be able to grab one if I waited outside a store early. I did not get one on the 25th. No biggie.

Now on to GameStop. If arrogance were a drink, GameStop would need help for their drinking problem with it. They seem to drink from a giant cauldron of arrogance. The conversations, interactions, and glances I’ve had with GameStop employees still baffles me. I know the company likely makes the employees say and pitch all sorts of stuff. I wonder if they make them behave arrogantly too? For sure, not every employee there is a douche. It's well above 50% though, from what I've experienced. I’d go in and ask simply, “Hi. Do you have any Nintedo Switch consoles in stock?” Queue the smug, complacent, egotistical, pompous, self-righteous, self-satisfied, conceited, holier-than-thou, priggish, snobbish, stuck-up, stuffy, superior, vain, stock response and looks. “Ha. GOOD LUCK!” was the typical syntax and always accompanied by smirks, grins and visible disdainful head shakes. Then followed by the hard sell to pre-order a massive pile of gaming extras in order to get a Switch.

I never bothered.
           
My opinion is that a successful company would not force a bundle on anyone. Bundles are money grabs to sell junk that have higher margins than the systems. Stuff bundled is stuff that would not move as well otherwise. I suspect the Switch will be available in the next few months and these bundles are just a temporary way to boost sales of extra crap to anxious people.

Here is a IGN group with a sort of middle of the road, non-controversial take on this bundle BS. GameStop does not hold any cards. No one has to shop there. Ever. Period. I don't care what they are selling. I suggest not buying bundles unless you want every single last item included. Even then, the extras are just there to confuse you into paying more. Don't be confused by maps,  CDs, and extra game content. If everyone demanded all this junk always be included or we'd never buy the games, believe me, it'd be in there. It's because we continue to acquiesce to less that they give us less and charge more and string us along for more and more junk, always on the hook like a Trainspotting junkie.

A few other GameStop responses I got when I said I did not want to buy their pile-o-crap Switch bundle were: “Good luck. There are no Switches available anywhere for over 100 miles.” Or “This is the only way you will be able to get one. Period.” It was even suggested to me that it could be a whole year until I found one. LOL.
           
I eventually was able to get a Switch at Best Buy on March 30th, but not before having GameStop turn me off to them way beyond what I ever assumed was possible. I had already been annoyed by their cluttered stores filled to the brim with useless Funko crap. I was already annoyed by how they try and sell you a thousand different things when all you want to is pay for a game and leave the store. Paying for anything there, even if you are the only schmuck standing in the store, is painfully slow. Discount memberships. Magazines. Insurance policies for games. Giving your phone number. Pre-ordering everything. Handing over your first born just to get a new exclusive amiibo.

I taste vomit in my mouth every time I go in there.
            
I pray for the day digital delivery takes over, and stores for games end. I think the industry knows the end of physical content is near too. That’s why the schwag is taking over the stores. That is why a new ThinkGeek is 10 paces from the GameStop in the local mall. The same Switch bundle of extra junk was being pushed in ThinkGeek too, even though they don't sell games. GameStop owns ThinkGeek. Soon the piles of plastic crap will eclipse the games. No ones going to get the tingles and line up at midnight for toys though.

I continually wonder what a GameStop would look like with everything removed from the store but the game discs. No T-shirts. No toys. No backpacks. No mugs. No towers of empty Funko boxes. No action figures. No statues. No magazines. No Pokémon cards. No used Skylanders. No used Amiibos. No posters. No puzzles. No books. No employees. No display shelves filled with boxes for games that will not be out for months. I suspect the game discs they sell would fill a single bankers box, maybe. And I suspect they know this too.

Don't even get me started on the money they offer for used games. I would throw my games away before helping them. What they pay is so painfully low that you are essentially giving them your games. Donating them to a local library would make more sense and might save you money in taxes at the end of the year. Give them to a friend. Give them to a kid. Give them to anyone but GameStop.

If you want a Nintendo Switch, just wait. The real world release date will come soon. You’ll walk into a Target, Best Buy, or Toys R Us and there will be a bunch of them sitting there. You’ll buy it. You’ll take it home. You’ll play Zelda. You’ll be happy. And you’ll have avoided much nonsense.

Thursday, March 23, 2017

Kung Fury 2.5 Years Late

I have already blogged about Kung Fury here, and how they take the prize for the most overdue Kickstarter ever. Well guess what? Today the bluray finally arrived. Hallelujah! Who cares? Not me. I'm not even the same person. I can't even remember where my mind was when I pledged for this in December of 2013. It seems like a lifetime ago. I'm not the only one to have changed in this long wait. The world has changed. It's like the end of Ray Bradbury's A Sound of Thunder. Guess who won the election? Trump! I think the creators of Kung Fury stepped on a butterfly.

I hope the bluray plays.