Here are my 6-year-old son's words describing what the
Skylanders are:
“The Skylanders are a toy that goes in a video game. They
are little toys and they go on a portal of power. They are little tiny guys
that aren’t alive but they go in the game and they come to life. That’s pretty
much it.”
He sums it up pretty well, and he had a huge grin on his
face they entire time he was telling me, knowing that I was taking some time to
write about his most favorite thing. Each kid winds up having that one favorite
thing that rises above all other childhood things that they love more than
anything else. For me it was Micronauts and eventually Star Wars. For my older
son it was Ben10 and Pokémon. For my youngest son, it is most definitely
Skylanders.
It started about a year ago when my older son showed me the
game and the toys. Right away I was skeptical. “Scam, moneymaker, gimmick!” was
my initial response, and I resisted as I do about a lot of things that come
along that we were not getting that game, and therefore would not be collecting
all the toys. That was that.
Hehe. Naturally it did not end there. My older son kept
talking about them and relating that some of his friends had them. He also kept
us wandering over to them when we were in a Toys R Us, or a GameStop. It was
inevitable that we’d get them. Rather then fight it I gave in on my own
birthday and picked them up for “myself” last year and thus started our
collection of Skylanders and my youngest son's attachment to them above all
other toys. That is the thing about Skylanders—before anything else they are
toys. That’s the hook or appeal to them beyond the game itself.
As videogames go, it’s not the best nor is it the worst. It’s
a 6 out of 10 and reminds me of kid- style games like Mario Brothers. I only
played it a few times myself. The one thing that makes the game special is that
you put whatever actual Skylander toys you own on the portal of power–a
stand that is tethered to your game system. Once the physical toy is on the
portal of power the game recognizes it and PRESTO! The Skylander appears in the
game. This is cool. This is new. And kids love this. It manages to take an
inanimate toy and make it come alive. This concept connects to that deep-seated
knowledge that all kids and PIXAR have that our toys come alive under certain
circumstances. :) This is a great idea and this is why Skylanders are so
successful. Well, that and the fact that to have a richer game you literally need
to collect them all. If you are missing a certain Skylander, Whamshell say,
then you cannot play him in the game unless you have found the toy in reality.
Get ready to get in the car, again, and again, and again, until you find
Whamshell. Trust me, it never ends. Luckily I do not mind but if you are a
parent who might mind, well, you have been warned. Odds are it’s already too
late and you are in knee deep just like we are. Just go with it. Childhood is
not very long so I think it’s worth it to see my son happy. They tend to bunch up
releases of the game around the holidays, so you’ll be able to justify dropping
a few beans on these toys and game.
Skylanders is now into its second game, Skylanders Giants.
There are 8 giants and a host of new figures. These magically light up too. How
exactly they light up when you put they toy near the portal of power is a
mystery. They are called Light Core Skylanders. They have no batteries. The
power is coming through the air, literally, to somehow light up small LEDs
inside the toys and add to the whole coming-to-life aspect. Obviously some very
clever people are creating these toys.
They are well made too. They stand up to my son's countless rough and
tumble gathering up of his collection and relocating them throughout the house.
Not a single Skylander has yet to break. Compare them to a similar but very
delicate game/toy Heroclix that snap and break constantly and I am even more impressed
by the Skylanders' durability.
Now after seeing the Skylanders similarity of a
figure-on-a-base style toy with Heroclix, I also realized they also closely resembled
many of the RPG miniatures we have here for D&D, Star Wars RPG, Pathfinder,
AT-43, and Monsterpocalypse. The Skylanders are not unique. Toys on bases have
been around forever. It’s their connection to videogames that makes them
unique.
Hopefully soon Wizards of the Coast and other companies will
realize that embracing new technologies can only benefit them. My earlier
article on D&D and the iPad gives a few examples of apps out there but when
you take the Skylanders model and apply more serious RPGs to it, the
possibilities are endless.
A new company called ePawn has the right idea with an
upcoming virtual tabletop gaming solution. For any real tabletop gaming, an iPad
will simply not cut it and a larger screen will be needed. Unless Apple
releases a larger iPad, companies like ePawn will be able to fill this market
gap. The need is certainly there and despite the iPad's small size, there is
already a tabletop iPad market sprouting up where Skylander-type figures get laid
right atop the iPads touch-sensitive screen for interaction. The possibilities for more
serious RPG miniatures and tactical games are obvious. Games such as Heroclix,
D&D, Monsterpocalypse, Warhammer, and just about any game that might use a
map and miniatures to aid game play will have a home on larger touch sensitive
tabletop screens or larger iPads.
Already the Skylanders look much like many of the existing
D&D and Pathfinder minis. To someone who is not familiar with them it might
even be hard to tell them apart. Since we play a lot of RPG games here in the
house both boys have already used the Skylanders without the videogame and played
with them old school on a tabletop with a dry erase map and dice. This was very
nice to see happen and I even let my son DM a few games based on just
Skylanders.
With all these new ideas percolating and bubbling to the
surface it is only a matter of time. Skylanders will always be the first big
hit that breached the reality/virtual wall and made it all common.
Now if I could just find Ninjini!
–A
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